Posts Tagged ‘world of warcraft’
GDC Austin: Blizzard Keynote

I guess this is the big one everyone’s been waiting for. Well, I hate to disappoint, but there weren’t any new announcements or sneak peaks this time around. Rather, our speakers Frank Pearce and J. Allen Brack talked about the size and scale of Blizzard and World of Warcraft. Who knew Blizzard was so big?!
But in all seriousness, as many professionals in the industry noted, it’s truly a testament to their efficiency and organization. Blizzard employs over 4,500 people worldwide, and with that many people, you’d expect webs of entanglement. But they get shit done, and they get shit done correctly. Most companies in the online games world are 50-man strong (or weak), and at times won’t see anything completed, even if it’s an everyday mundane task.
So yes, Blizzard is big, but don’t simply say you knew that. Their streamlined structure and efficiency is something other companies can model after and learn from.